this._mapping = [];
this._destroying = [];
+ this._dimmedWindows = [];
+
this._switchData = null;
this._shellwm.connect('kill-switch-workspace', Lang.bind(this, this._switchWorkspaceDone));
this._shellwm.connect('kill-window-effects', Lang.bind(this, function (shellwm, actor) {
this.setKeybindingHandler('switch_to_workspace_up', Lang.bind(this, this._showWorkspaceSwitcher));
this.setKeybindingHandler('switch_to_workspace_down', Lang.bind(this, this._showWorkspaceSwitcher));
this.setKeybindingHandler('switch_windows', Lang.bind(this, this._startAppSwitcher));
+
+ Main.overview.connect('showing', Lang.bind(this, function() {
+ for (let i = 0; i < this._dimmedWindows.length; i++)
+ this._undimParentWindow(this._dimmedWindows[i], true);
+ }));
+ Main.overview.connect('hiding', Lang.bind(this, function() {
+ for (let i = 0; i < this._dimmedWindows.length; i++)
+ this._dimParentWindow(this._dimmedWindows[i], true);
+ }));
},
setKeybindingHandler: function(keybinding, handler){
return count != 0;
},
- _dimParentWindow: function(actor) {
+ _dimParentWindow: function(actor, animate) {
let meta = actor.get_meta_window();
let parent = meta.get_transient_for();
if (!parent)
return;
let parentActor = parent.get_compositor_private();
- if (!parentActor)
+ if (!parentActor || this._parentHasOtherAttachedDialog(parent, meta))
return;
- if (!this._parentHasOtherAttachedDialog(parent, meta)) {
- let texture = parentActor.get_texture();
+ let texture = parentActor.get_texture();
+ if (animate)
Tweener.addTween(getWindowDimmer(texture),
{ dimFraction: 1.0,
time: DIM_TIME,
transition: 'linear'
});
- }
+ else
+ getWindowDimmer(texture).dimFraction = 1.0;
},
- _undimParentWindow: function(actor) {
+ _undimParentWindow: function(actor, animate) {
let meta = actor.get_meta_window();
let parent = meta.get_transient_for();
if (!parent)
return;
let parentActor = parent.get_compositor_private();
- if (!parentActor)
+ if (!parentActor || this._parentHasOtherAttachedDialog(parent, meta))
return;
- if (!this._parentHasOtherAttachedDialog(parent, meta)) {
- let texture = parentActor.get_texture();
+ let texture = parentActor.get_texture();
+ if (animate)
Tweener.addTween(getWindowDimmer(texture),
{ dimFraction: 0.0,
time: UNDIM_TIME,
transition: 'linear'
});
- }
+ else
+ getWindowDimmer(texture).dimFraction = 0.0;
},
_mapWindow : function(shellwm, actor) {
- if (this._shouldAnimate() && actor
- && actor.get_window_type() == Meta.CompWindowType.MODAL_DIALOG
+ if (actor.get_window_type() == Meta.CompWindowType.MODAL_DIALOG
&& Meta.prefs_get_attach_modal_dialogs()
&& actor.get_meta_window().get_transient_for()) {
- actor.set_scale(1.0, 0.0);
- actor.show();
- this._mapping.push(actor);
-
- Tweener.addTween(actor,
- { scale_y: 1,
- time: WINDOW_ANIMATION_TIME,
- transition: "easeOutQuad",
- onComplete: this._mapWindowDone,
- onCompleteScope: this,
- onCompleteParams: [shellwm, actor],
- onOverwrite: this._mapWindowOverwrite,
- onOverwriteScope: this,
- onOverwriteParams: [shellwm, actor]
- });
- this._dimParentWindow(actor);
+ this._dimmedWindows.push(actor);
+ if (this._shouldAnimate()) {
+ actor.set_scale(1.0, 0.0);
+ actor.show();
+ this._mapping.push(actor);
+
+ Tweener.addTween(actor,
+ { scale_y: 1,
+ time: WINDOW_ANIMATION_TIME,
+ transition: "easeOutQuad",
+ onComplete: this._mapWindowDone,
+ onCompleteScope: this,
+ onCompleteParams: [shellwm, actor],
+ onOverwrite: this._mapWindowOverwrite,
+ onOverwriteScope: this,
+ onOverwriteParams: [shellwm, actor]
+ });
+ this._dimParentWindow(actor, true);
+ return;
+ }
+ shellwm.completed_map(actor);
return;
}
if (!this._shouldAnimate(actor)) {
},
_destroyWindow : function(shellwm, actor) {
- while (actor && this._shouldAnimate()
- && actor.get_window_type() == Meta.CompWindowType.MODAL_DIALOG
+ while (actor.get_window_type() == Meta.CompWindowType.MODAL_DIALOG
&& actor.get_meta_window().get_transient_for()) {
- this._undimParentWindow(actor);
- if (!Meta.prefs_get_attach_modal_dialogs())
+ if (!Main.overview.visible)
+ this._undimParentWindow(actor, true);
+ this._dimmedWindows = this._dimmedWindows.filter(function(win) {
+ return win != actor;
+ });
+ if (!Meta.prefs_get_attach_modal_dialogs()
+ || !this._shouldAnimate())
break;
actor.set_scale(1.0, 1.0);
actor.show();